AI Insights · Timothy · April 2022
Top 5 Stickman Games on Android in South Africa - Q1 2022
Discover the performance trends of the top 5 Stickman games on Android in South Africa during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top 5 Stickman games on Android in South Africa showcased varying performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
Stick Party 234 MiniGames from PlayMax Game Studio saw an upward trend in weekly revenue, peaking at around $49 in late January but fluctuating thereafter. Weekly downloads started strong at 11.4K in late December, declining to 4.8K by mid-February, before recovering to 10.8K by the end of March. Active users followed a similar pattern, dropping from 84.9K to 63.9K by mid-February, then rising to 87.8K by the end of the quarter.
Anger of stick 5 : zombie by Button E&M had a stable revenue performance, with a slight peak at $29 in mid-January. Weekly downloads decreased from 5.9K at the start of the quarter to 2.8K in early February, then increased to 4.9K by the end of March. Active users decreased from 23.2K to 13.9K by early February but rebounded to 19K by the end of the quarter.
Supreme Duelist from Neron's Brother showed minimal revenue, peaking at $5 in mid-February. Downloads declined from 5.5K in late December to 2.6K by the end of January but rose to 4.2K by the end of March. Active users followed a similar trend, starting at 52.4K and ending at 48.4K, with minor fluctuations throughout the quarter.
Stick War: Legacy by Max Games Studios had consistent revenue, peaking at $88 in late March. Downloads fluctuated, starting at 3.9K, dipping to 609 in early January, and stabilizing around 3.4K by the end of the quarter. Active users varied from 15.7K at the beginning to 14.7K at the end, with a notable drop to 10K in early January.
Stick vs Craftman from XGame Global, despite being a relatively new release, saw its highest revenue at $10 in late January. Downloads peaked at 9.4K in late January but decreased to 2.5K by the end of March. Active users peaked at 10.2K in early February, then dropped to 4.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.